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August 31, 2009

3D: The next big thing – or just the next damn thing?

This has been the summer of digital 3D, from early releases like “Up” to last weekend’s “The Final Destination” to the growing drumbeat for James Cameron’s much-anticipated “Avatar,” which began at Comic-Con and will crescendo with the film’s year-end release.

 

A recent Newsweek article touted the imminent arrival of 3D TV – which would, of course, require new TV sets, receivers and DVD players.

 

Not to mention, of course, the glasses.

 

Ah, the glasses. There’s the rub.

 

Because no matter how open I am to 3D – to what some have referred to as an “immersive experience” – I still can’t get past the glasses.

 

Glasses = gimmick.

 

Certainly, 3D can enhance the experience. But should it define the experience? More to the point, how important is a work of art that requires special equipment to be able to truly enjoy it – beyond one’s eyes, ears and brain?

 

At its best, film should already be an immersive experience. Indeed, that’s true of the best examples of any art. Whether it’s a great book, a soulful piece of music, a transcendent painting or a significant film: The definition of art is its ability to reach you in a way that takes you out of yourself, out of your own head, out of your everyday life, and puts you squarely in the realm of the artist.

 

I haven’t seen the “Avatar” footage. And I would certainly never bet against James Cameron, a visionary director who makes me glad that my career as a critic has overlapped with his as a filmmaker. (I feel the same way about a couple of other directors, a short list that starts with Martin Scorsese and Woody Allen.)

 

If anyone can create a digital 3D method that pulls you into his make-believe world in a way no one has before, it’s Cameron. I’m anxious to see it.

 

But if “Avatar” turns out to be a great film, I’m betting it’s not because of the technology. It never is. You can’t name a movie that works in IMAX, for example, that doesn’t work in a regular format – other than those nature movies made specifically for IMAX. IMAX may enhance or alter the experience of watching a big-budget studio film – but it doesn’t change the movie itself.

 

 

Neither does 3D. I saw “Up” in 2D when I reviewed in it May – and thought it was one of the best films of the year. After it opened, I took my wife to see it in a theater and, as it happened, the showing we went to happened to be in 3D.

 

It was still a great film. And, yes, it had an immersive quality – that depth of field and sense of being right there in the picture. But was it a better movie? Not really.

 

If “Avatar” works, it will be because Cameron knows how to tell a story, to create characters the audience cares about and then send them on a journey the audience wants to share. The 3D won’t be its defining quality.

 

So it was when films went from silent to sound, from black-and-white to color, from film to hi-def digital. Ultimately, the delivery system is just that: technology, not art.

 

Story-telling is still story-telling. A great movie can stand up to almost anything – even being watched on an iPhone.

 

Bottom line: 3D is a gimmick and always will be, at least until they find a way to create the same effect without the glasses. I believe those are called holograms – and when the first hologram film arrives, it damn well better have a solid story and believable characters or it won’t matter if it’s gold-plated and diamond-studded.

 

Digital 3D may be a wave of the future but it’s not the game-changer that its proponents want us to believe. Movies in 3D still need to have the fundamentals: a great script, great performances, a director’s vision holding it all together. If a movie doesn’t have it in 2D, then adding a third, fourth or fifth dimension isn’t going to improve it.

 

 

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3 Responses to “3D: The next big thing – or just the next damn thing?”

  1. Matthew Fannon Says:

    While I personally don’t have a problem w/ 3D (we even work with it on certain projects) I have to agree with you about the glasses. The reality is that there is a MUCH more immersive cinematic medium, it is called Fulldome.

    For years now it has been limited to the planetarium market but is now poised to become the next cinematic medium and features up to 16K resolutions and can even feature 3D Dome imagery.

    There is a trade organization that is promoting this industry called IMERSA or Immersive Media Entertainment, Research, Science and Arts: http://www.IMERSA.org.

    “Some day in the not too distant future you’ll be able to go to a movie and the movie will be 360 degrees around you” – Steven Spielberg, Time Magazine

  2. Jim Krisvoy Says:

    I have seen 3D come and go, during the 50′s it was more about how many projectionists were required in a 3D booth as 3D films were still making money – the exhibitors didnt want to pay for a 3rd person, to the 80′s where it failed both technically and aesthetically and a number of attempts by the film industry, with a few adult films (Xrated 3D goes back to the 1970′s) and now where the technical barriers to allow filmakers the ability to cretively work on thier own turf are available with a number of Digital 3D camera rigs, consultants and so on. For exhibitors, its automated; no syn or lens adjustment problems, and efficient. Technically it will be a long time before 3D without glasses will work for large – or even small – audiences, although some advances are already here. As far as the glasses go, they are, for the most part, are designed for comfort and view. Of course, the play is always the thing, however processes such as widescreen, color, immersive surround sound and 3D can and in many cases, do help to advance the story. It’s more a matter of what people want to see. For 3D, so far, so good. I hve also seen that 15 minutes of Avatar and whether you see it in 3D or not, it represents an advance in creative and imaginative storytelling; on the other hand, watching a lifelike world such as you see in this film is nothing short of mind boggling in its 3D version.

    One comment about dome theatres and simulation, domes may not be worth the conversion to exhibitos and they tried simulation where the costs to maintain the equipment became prohibitive. Right now, some exhibitors are trying a sort of ride seat in a given row of seats (ie the Chinese in Hollywood, Ca.).

    The bottome line seems to be that people will pay to see an enhanced experience if it ALL works.

  3. avatard Says:

    3D has always given lots of people a headache and continues to do so today. On top of that, it costs more to make or watch movies in 3D, which means more money has to be charged for the ticket to cover costs so there is less to spend in concessions.

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